Hemanth Mahesh / Lab
Hemanth Mahesh / Lab / Open source

Things I build when curiosity becomes code.

Repositories, contributions, graphics, systems and technical experiments. This page is intentionally more expressive; the work pages stay disciplined.

Three.jsGSAPAnime.jsOpen SourceR&D
Experiments / 04

Useful enough to learn from. Strange enough to remember.

EXP / 001

Generative system maps

Interfaces that make backend relationships visible without turning documentation into a diagram graveyard.

EXP / 002

Motion as explanation

Animation used to expose causality, sequence and state—not merely to decorate a transition.

EXP / 003

AI with visible boundaries

Product explorations where intelligence is useful because the system communicates uncertainty and control.

EXP / 004

Realtime interfaces

Small studies around presence, synchronization and interfaces that stay understandable while state changes quickly.

Contribution stories

A merged PR is more interesting when you explain what changed.

OSS / Contribution / 001

Replace with a real upstream contribution by Hemanth Mahesh.

Explain the exact friction, the change introduced, the trade-off and the final impact. This turns open-source work from a link collection into evidence of engineering judgment.

PR #000Merged+000 / -000
OSS / Maintainer / 002

Show maintenance, not only creation.

Documentation, issue triage, releases and sustained fixes are strong signals. The final site can surface them alongside stars or downloads rather than treating popularity as the only proof.

MaintainedDocsRelease
Hemanth Mahesh / Public work

Code should be able to explain itself.